And lastly, I have a Patreon page for anyone who wants to support me financially.Įver since I started using Foundry, I have always planned to use it for in-person games. I have also created the Material Foundry Discord server, which is mainly focused around my Material series of modules, but any discussion about in-person gaming is also welcome. Besides those modules, I’ve also developed Lock View, Not Your Turn! and Shared Vision. I’ve since released multiple modules, the most notable of which are the Material series of modules ( Material Plane, Material Keys and Material Deck) which are all focused around using external hardware to control Foundry. Not long after the release of Foundry, I started developing modules for it. I have been playing Dungeons & Dragons 5e for around 4 years now, having been a GM for about 2 years. Always properly playtest your setup before your next gaming night when you introduce new modules to the game. Also note that there might be combinations of the discussed (or any other) modules that do not work. I expect that more modules aimed at in-person play will be developed as more people move back to in-person gaming, so I will try to keep this article up to date as they get released.Īt the time of writing, all of the discussed modules are functional, but with the upcoming Foundry 0.8 update, this might not be the case in the future. Potential issues you might run into are discussed and solutions given, and a number of useful modules are mentioned. This article aims to give a comprehensive guide on how to use Foundry for in-person games. The pandemic is slowly coming to a close, which means that it’ll be safe to play our favorite tabletop RPG in person again.ĭuring this year, being forced to play online using a VTT, I, and probably many other people, have learned about the usefulness of VTTs, and would love to bring some of that into our in-person gaming sessions.
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